[gd_scene load_steps=6 format=2]

[ext_resource path="res://characters/character_mageArnLeft.obj" type="ArrayMesh" id=1]
[ext_resource path="res://characters/character_mageArmRight.obj" type="ArrayMesh" id=2]
[ext_resource path="res://characters/character_barbarianHead.obj" type="ArrayMesh" id=3]
[ext_resource path="res://characters/character_mageHat.obj" type="ArrayMesh" id=4]
[ext_resource path="res://characters/character_mageBody.obj" type="ArrayMesh" id=5]

[node name="Mage" type="Spatial"]
transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0 )

[node name="character_mageArmRight" type="MeshInstance" parent="."]
mesh = ExtResource( 2 )

[node name="character_mageArnLeft" type="MeshInstance" parent="."]
mesh = ExtResource( 1 )

[node name="character_mageBody" type="MeshInstance" parent="."]
mesh = ExtResource( 5 )

[node name="character_mageHat" type="MeshInstance" parent="."]
mesh = ExtResource( 4 )

[node name="character_barbarianHead" type="MeshInstance" parent="."]
mesh = ExtResource( 3 )
