[gd_scene load_steps=5 format=2]

[ext_resource path="res://characters/character_barbarianHead.obj" type="ArrayMesh" id=1]
[ext_resource path="res://characters/character_rogueArmLeft.obj" type="ArrayMesh" id=2]
[ext_resource path="res://characters/character_rogueArmRight.obj" type="ArrayMesh" id=3]
[ext_resource path="res://characters/character_rogueBody.obj" type="ArrayMesh" id=4]

[node name="Worker" type="Spatial"]
transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 1, 0 )

[node name="character_barbarianHead" type="MeshInstance" parent="."]
mesh = ExtResource( 1 )

[node name="character_rogueArmLeft" type="MeshInstance" parent="."]
mesh = ExtResource( 2 )

[node name="character_rogueArmRight" type="MeshInstance" parent="."]
mesh = ExtResource( 3 )

[node name="character_rogueBody" type="MeshInstance" parent="."]
mesh = ExtResource( 4 )
