[gd_scene load_steps=5 format=2]

[ext_resource path="res://characters/character_rogueArmLeft.obj" type="ArrayMesh" id=1]
[ext_resource path="res://characters/character_rogueArmRight.obj" type="ArrayMesh" id=2]
[ext_resource path="res://characters/character_rogueBody.obj" type="ArrayMesh" id=5]
[ext_resource path="res://characters/extra heads/skull.obj" type="ArrayMesh" id=6]

[node name="Rogue" type="Spatial"]
transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0 )

[node name="character_rogueArmLeft" type="MeshInstance" parent="."]
mesh = ExtResource( 1 )

[node name="character_rogueArmRight" type="MeshInstance" parent="."]
mesh = ExtResource( 2 )

[node name="character_rogueBody" type="MeshInstance" parent="."]
mesh = ExtResource( 5 )

[node name="skull" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.6, 0 )
mesh = ExtResource( 6 )
