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34
scenes/destruction.tscn
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34
scenes/destruction.tscn
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://scripts/Destruction.gd" type="Script" id=1]
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[sub_resource type="ParticlesMaterial" id=40]
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lifetime_randomness = 0.5
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emission_shape = 1
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emission_sphere_radius = 0.1
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direction = Vector3( 0, 1, 0 )
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spread = 90.0
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gravity = Vector3( 0, 0, 0 )
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initial_velocity = 3.0
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initial_velocity_random = 0.5
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linear_accel = -3.0
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scale = 2.0
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scale_random = 1.0
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[sub_resource type="SphereMesh" id=41]
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radius = 0.2
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height = 0.4
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[node name="Destruction" type="Spatial"]
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[node name="Particles" type="Particles" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 )
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emitting = false
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amount = 16
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lifetime = 0.6
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one_shot = true
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explosiveness = 1.0
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visibility_aabb = AABB( -2, -2, -2, 4, 4, 4 )
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process_material = SubResource( 40 )
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draw_pass_1 = SubResource( 41 )
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script = ExtResource( 1 )
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