[gd_scene load_steps=5 format=2] [ext_resource path="res://characters/character_rogueArmLeft.obj" type="ArrayMesh" id=1] [ext_resource path="res://characters/character_rogueArmRight.obj" type="ArrayMesh" id=2] [ext_resource path="res://characters/character_rogueBody.obj" type="ArrayMesh" id=5] [ext_resource path="res://characters/extra heads/skull.obj" type="ArrayMesh" id=6] [node name="Rogue" type="Spatial"] transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0 ) [node name="character_rogueArmLeft" type="MeshInstance" parent="."] mesh = ExtResource( 1 ) [node name="character_rogueArmRight" type="MeshInstance" parent="."] mesh = ExtResource( 2 ) [node name="character_rogueBody" type="MeshInstance" parent="."] mesh = ExtResource( 5 ) [node name="skull" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.6, 0 ) mesh = ExtResource( 6 )