[gd_scene load_steps=6 format=2] [ext_resource path="res://characters/character_mageArnLeft.obj" type="ArrayMesh" id=1] [ext_resource path="res://characters/character_mageArmRight.obj" type="ArrayMesh" id=2] [ext_resource path="res://characters/character_barbarianHead.obj" type="ArrayMesh" id=3] [ext_resource path="res://characters/character_mageHat.obj" type="ArrayMesh" id=4] [ext_resource path="res://characters/character_mageBody.obj" type="ArrayMesh" id=5] [node name="Mage" type="Spatial"] transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0 ) [node name="character_mageArmRight" type="MeshInstance" parent="."] mesh = ExtResource( 2 ) [node name="character_mageArnLeft" type="MeshInstance" parent="."] mesh = ExtResource( 1 ) [node name="character_mageBody" type="MeshInstance" parent="."] mesh = ExtResource( 5 ) [node name="character_mageHat" type="MeshInstance" parent="."] mesh = ExtResource( 4 ) [node name="character_barbarianHead" type="MeshInstance" parent="."] mesh = ExtResource( 3 )