lama_byterun/byterun/xmake.lua

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-- add_rules("mode.debug", "mode.release")
-- add_rules("c++.unity_build")
set_languages("c++20", "c20")
target("byterun")
set_kind("binary")
add_includedirs("include")
add_files("../runtime/runtime.a")
add_files("src/**.cpp", "src/**.c")
remove_files("src/compiler.cpp")
set_warnings("allextra")
set_rundir("$(projectdir)")