-- add_rules("mode.debug", "mode.release") -- add_rules("c++.unity_build") set_languages("c++20", "c20") target("byterun") set_kind("binary") add_includedirs("include") add_files("../runtime/runtime.a") add_files("src/**.cpp", "src/**.c") remove_files("src/compiler.cpp") set_warnings("allextra") set_rundir("$(projectdir)")