-- add_rules("mode.debug", "mode.release") -- add_rules("c++.unity_build") set_languages("c++23", "c23") target("byterun") set_kind("binary") add_includedirs("include", "../runtime") add_files("../runtime/**.c", "../runtime/**.S") add_files( "src/**.cpp", "src/**.c") set_warnings("allextra") set_rundir("$(projectdir)") add_defines("WITH_CHECK")