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251 lines
6.5 KiB
C
251 lines
6.5 KiB
C
#pragma once
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#include "../../runtime/gc.h"
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#include "runtime_externs.h"
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#include "types.h"
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#include "utils.h"
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#include "stdlib.h"
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extern size_t __gc_stack_top, __gc_stack_bottom;
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static inline void **s_top(struct State *s) {
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return s->stack + STACK_SIZE - s->bf->global_area_size;
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}
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static inline bool s_is_empty(struct State *s) {
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if (s->sp == s_top(s) || (s->fp != NULL && s->sp == f_locals(s->fp))) {
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return true;
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}
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return false;
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}
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static inline void **s_nth(struct State *s, aint n) {
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if (n < 0) {
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s_failure(s, "can't access stack by negative index");
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}
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if (s->sp + n >= s_top(s)) {
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s_failure(s, "not enough elements in stack");
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}
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if (s->fp != NULL && s->sp + n >= f_locals(s->fp)) {
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s_failure(s, "not enough elements in function stack");
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}
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return s->sp + n;
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}
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static inline void **s_peek(struct State *s) {
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if (s->sp == s_top(s)) {
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s_failure(s, "empty stack");
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}
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if (s->fp != NULL && s->sp == f_locals(s->fp)) {
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s_failure(s, "empty function stack");
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}
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return s->sp;
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}
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static inline aint *s_peek_i(struct State *s) { return (aint *)s_peek(s); }
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static inline void s_push(struct State *s, void *val) {
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if (s->sp == s->stack) {
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s_failure(s, "stack overflow");
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}
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#ifdef DEBUG_VERSION
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printf("--> push\n");
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#endif
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--s->sp;
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*s->sp = val;
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__gc_stack_top = (size_t)(s->sp);
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__gc_stack_top -= __gc_stack_top & 0xF;
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}
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static inline void s_push_i(struct State *s, aint val) {
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s_push(s, (void *)val);
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}
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static inline void s_push_nil(struct State *s) { s_push(s, NULL); }
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static inline void s_pushn_nil(struct State *s, size_t n) {
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for (size_t i = 0; i < n; ++i) {
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s_push(s, NULL);
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}
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}
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static inline void *s_pop(struct State *s) {
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if (s->sp == s_top(s)) {
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s_failure(s, "empty stack");
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}
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if (s->fp != NULL && s->sp == f_locals(s->fp)) {
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s_failure(s, "empty function stack");
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}
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#ifdef DEBUG_VERSION
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printf("--> pop\n");
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#endif
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void *value = *s->sp;
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*s->sp = NULL;
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++s->sp;
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__gc_stack_top = (size_t)(s->sp);
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__gc_stack_top -= __gc_stack_top & 0xF;
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return value;
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}
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static inline aint s_pop_i(struct State *s) { return (aint)s_pop(s); }
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static inline void s_popn(struct State *s, size_t n) {
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for (size_t i = 0; i < n; ++i) {
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s_pop(s);
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}
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}
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// ------ functions ------
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// |> param_0 ... param_n | frame[ ret rp prev_fp ¶ms &locals &end
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// ]
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// |> local_0 ... local_m |> | ...
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//
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// where |> defines corresponding frame pointer, | is stack pointer
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// location before / after new frame added
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static inline void s_enter_f(struct State *s, char *rp, bool is_closure_call,
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auint args_sz, auint locals_sz) {
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#ifdef DEBUG_VERSION
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printf("-> %i args sz\n", args_sz);
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printf("-> %i locals sz\n", locals_sz);
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#endif
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// check that params count is valid
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if (s->sp + (aint)args_sz - (is_closure_call ? 0 : 1) >= s_top(s)) {
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s_failure(s, "not enough parameters in stack");
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}
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if (s->fp != NULL &&
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s->sp + (aint)args_sz - (is_closure_call ? 0 : 1) >= f_locals(s->fp)) {
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s_failure(s, "not enough parameters in function stack");
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}
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void *closure = is_closure_call ? s_nth(s, args_sz) : NULL;
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// s_push_nil(s); // sp contains value, frame starts with next value
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s_pushn_nil(s, frame_sz());
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// create frame
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struct Frame frame = {
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.closure = closure,
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.ret = NULL, // field in frame itself
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.rp = rp,
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.prev_fp = (void **)s->fp,
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.args_sz_box = BOX(args_sz),
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.locals_sz_box = BOX(locals_sz),
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};
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// put frame on stack
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s->fp = (struct Frame *)s->sp;
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(*s->fp) = frame;
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s_pushn_nil(s, locals_sz);
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}
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static inline void s_exit_f(struct State *s) {
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if (s->fp == NULL) {
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s_failure(s, "exit: no func");
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}
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struct Frame frame = *s->fp;
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push_extra_root((void **)&frame.ret);
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// drop stack entities, locals, frame
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size_t to_pop = f_args(s->fp) - s->sp;
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s->fp = (struct Frame *)f_prev_fp(&frame);
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#ifdef DEBUG_VERSION
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printf("-> %zu to pop\n", to_pop);
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#endif
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s_popn(s, to_pop);
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// drop args
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#ifdef DEBUG_VERSION
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printf("-> + %zu to pop\n", f_args_sz(&frame));
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#endif
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s_popn(s, f_args_sz(&frame));
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// save returned value, not in main
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if (frame.prev_fp != 0) {
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s_push(s, frame.ret);
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}
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s->ip = frame.rp;
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pop_extra_root((void **)&frame.ret);
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}
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static inline void print_stack(struct State *s) {
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printf("stack (%i) is\n[", s->stack + STACK_SIZE - s->sp);
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for (void **x = s->stack + STACK_SIZE - 1; x >= s->sp; --x) {
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printf("%li ", (long)UNBOX(*x));
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}
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printf("]\n");
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}
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// --- category ---
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static inline void **var_by_category(struct State *s, enum VarCategory category,
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int id) {
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if (id < 0) {
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s_failure(s, "can't read variable: negative id"); // %i", id);
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}
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void **var = NULL;
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switch (category) {
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case VAR_GLOBAL:
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if (s->bf->global_area_size <= id) {
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s_failure(s,
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"can't read global: too big id"); //, %i >= %ul", id,
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// s->bf->global_area_size);
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}
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var = s->stack + STACK_SIZE - 1 - id;
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break;
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case VAR_LOCAL:
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if (s->fp == NULL) {
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s_failure(s, "can't read local outside of function");
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}
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if (f_locals_sz(s->fp) <= id) {
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s_failure(s, "can't read local: too big id"); //, %i >= %ul", id,
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// f_locals_sz(s->fp));
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}
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// printf("id is %i, local is %i, %i\n", id,
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// UNBOX((auint)*((void**)f_locals(s->fp) + id)), f_locals(s->fp) - s->sp);
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var = f_locals(s->fp) + (f_locals_sz(s->fp) - id - 1);
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break;
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case VAR_ARGUMENT:
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if (s->fp == NULL) {
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s_failure(s, "can't read argument outside of function");
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}
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if (f_args_sz(s->fp) <= id) {
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s_failure(s, "can't read arguments: too big id"); //, %i >= %ul", id,
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// f_args_sz(s->fp));
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}
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var = f_args(s->fp) + (f_args_sz(s->fp) - id - 1);
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break;
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case VAR_CLOSURE:
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if (s->fp == NULL) {
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s_failure(s, "can't read closure parameter outside of function");
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}
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if (s->fp->closure == NULL) {
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s_failure(s, "can't read closure parameter not in closure");
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}
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if (UNBOXED(s->fp->closure)) {
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s_failure(s, "not boxed value expected in closure index");
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}
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data *d = TO_DATA(s->fp->closure);
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size_t count = get_len(d) - 1;
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#ifdef DEBUG_VERSION
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printf("id is %i, count is %i\n", id, count);
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#endif
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if (count <= id) {
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s_failure(s,
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"can't read arguments: too big id"); //, %i >= %ul", id, count);
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}
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return (void **)d->contents + id; // order is not important
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break;
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break;
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}
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return var;
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}
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