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40 lines
1,010 B
C++
40 lines
1,010 B
C++
#pragma once
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#include <string>
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#include <vector>
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#include <unordered_map>
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// for clangd
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#include "symbols_info.hpp"
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namespace info {
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class ContextManager {
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public:
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void CallFunction(const std::vector<VariableInfo>&);
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void EnterContext();
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void ExitContext();
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void DefineVariable(const VariableInfo& variable);
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void ChangeVariableValue(const std::string& name, const Value& new_value);
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const Value& GetVariableValue(const std::string& name);
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private:
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class Context {
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public:
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Context(bool hide_previous = false) : hide_previous_(hide_previous) {}
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void DefineVariable(const VariableInfo& variable);
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void ChangeVaraibleValue(const std::string& name, const Value& neew_value);
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const Value& GetVariableValue(const std::string& name);
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bool IsFirst() { return hide_previous_; }
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private:
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bool hide_previous_;
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std::unordered_map<std::string, VariableInfo> variables_;
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};
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// Context global_context_; // ??
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std::vector<Context> contexts_;
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};
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} // namespace info
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