some fixes

This commit is contained in:
ProgramSnail 2021-04-06 19:31:54 +03:00
parent eea91417c9
commit 4f2bfac443
7 changed files with 85 additions and 32 deletions

View file

@ -1,11 +1,14 @@
#include <curses.h>
#include <cstdlib>
#include "src/out_api/init.hpp"
#include "src/out_api/menu_draw.hpp"
#include "src/out_api/game_draw.hpp"
int main() {
init::begin();
for (; !init::stop();) {
while (!init::stop()) {
game_draw::drawAll();
init::step();
}
init::end();
}
}

View file

@ -1,5 +1,5 @@
#include "game_events.hpp"
namespace events {
}
size_t EventHandler::lastId = 0;
}

View file

@ -1,4 +1,4 @@
#include <set>
#include <vector>
#include <functional>
#include <string>
#include <map>
@ -56,8 +56,8 @@ namespace events {
Event(const EventId& id, const EventData& data) :
id(id), data(data) {}
bool isId(const EventId& eId) const {
return id == eId;
const EventId& getEventId() const {
return id;
}
EventData& getData() {
@ -72,37 +72,57 @@ namespace events {
class EventHandler {
private:
std::function<void(const EventData&)> handler;
static size_t lastId;
size_t id;
EventId eventId;
public:
EventHandler(std::function<void(const EventData&)> handler,
const EventId& eventId) : handler(handler), eventId(eventId) {}
const EventId& eventId) : handler(handler), eventId(eventId) {
id = lastId;
++lastId;
}
bool handleEvent(const Event& event) {
if (event.isId(eventId)) {
handler(event.getData());
return true;
}
return false;
void handleEvent(const Event& event) {
handler(event.getData());
}
size_t getId() const {
return id;
}
const EventId& getEventId() const {
return eventId;
}
};
class EventCenter {
private:
std::set<EventHandler> handlers;
std::map<EventId, std::vector<EventHandler>> handlers;
public:
void addEventHandler(const EventHandler& handler) {
handlers.insert(handler);
handlers[handler.getEventId()].push_back(handler);
}
void removeEventHandler(const EventHandler& handler) {
handlers.erase(handler);
std::vector<EventHandler>& v = handlers[handler.getEventId()];
size_t id = handler.getId();
for (size_t i = 0; i < v.size(); ++i) {
if (v[i].getId() == id) {
if (i + 1 != v.size()) {
std::swap(v[i], v.back());
}
v.pop_back();
}
}
}
void invokeEvent(const Event& event) {
for (auto handler : handlers) {
for (auto& handler : handlers[event.getEventId()]) { // is it really work ??
handler.handleEvent(event);
}
}
};
}
}

View file

@ -4,7 +4,7 @@
namespace draw {
void initColorPairs() {
init_pair(ColorScheme::blank, COLOR_BLACK, COLOR_WHITE);
init_pair(ColorScheme::simple, COLOR_BLACK, COLOR_WHITE);
init_pair(ColorScheme::map_simple, COLOR_BLACK, COLOR_WHITE);
init_pair(ColorScheme::map_active, COLOR_WHITE, COLOR_BLACK);
init_pair(ColorScheme::menu_simple, COLOR_BLACK, COLOR_WHITE);
@ -33,14 +33,14 @@ namespace draw {
clear();
}
void drawCh(uint32_t x, uint32_t y,
void drawCh(size_t x, size_t y,
Cell cell, ColorScheme colorScheme) {
attron(COLOR_PAIR(colorScheme));
mvaddch(y, x, cell);
attroff(COLOR_PAIR(colorScheme));
}
void getSize(uint32_t& x, uint32_t& y) {
void getSize(size_t& x, size_t& y) { // is it work ??
getmaxyx(stdscr, y, x);
}
}
}

View file

@ -3,6 +3,7 @@
#pragma once
namespace draw {
using std::size_t;
enum ColorScheme {
simple,
@ -37,10 +38,10 @@ namespace draw {
void clearAll();
void drawCh(uint32_t x, uint32_t y,
void drawCh(size_t x, size_t y,
Cell cell, ColorScheme colorScheme = ColorScheme::simple);
// void setxy(uint32_t x, uint32_t y);
void getSize(uint32_t& x, uint32_t& y);
void getSize(size_t& x, size_t& y);
}

View file

@ -2,9 +2,30 @@
#include "game_draw.hpp"
namespace game_draw {
void draw() {
std::size_t width;
std::size_t height;
const size_t MENU_WIDTH = 16;
void drawAll() {
size_t width;
size_t height;
draw::getSize(width, height);
// check width && height
for(size_t i = 0; i < height; ++i) {
draw::drawCh(i, 0, draw::Cell::menu_hb);
draw::drawCh(i, width - 1, draw::Cell::menu_hb);
draw::drawCh(i, width - MENU_WIDTH, draw::Cell::menu_hb);
}
for(size_t i = 0; i < width; ++i) {
draw::drawCh(0, i, draw::Cell::menu_vb);
draw::drawCh(height - 1, i, draw::Cell::menu_vb);
}
// draw corners
}
void drawMenu(std::pair<size_t, size_t> start, std::pair<size_t, size_t> end) {
}
}
}
void drawMap(std::pair<size_t, size_t> start, std::pair<size_t, size_t> end) {
}
}

View file

@ -1,5 +1,13 @@
#include <cstdlib>
#include <utility>
#pragma once
namespace game_draw {
void draw();
}
using std::size_t;
void drawAll();
void drawMenu(size_t width, size_t height);
void drawMap(size_t width, size_t height);
}