Added Event Center

This commit is contained in:
ProgramSnail 2021-03-29 23:43:14 +03:00
parent 580ef8ac3c
commit 98b8d3cebb
2 changed files with 113 additions and 0 deletions

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#include "game_events.hpp"
namespace events {
}

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#include <set>
#include <functional>
#include <string>
#include <map>
#pragma once
namespace events {
class EventId {
private:
std::string name = "";
int nameHash = std::hash<std::string>{}("");
public:
EventId() = default;
EventId(std::string name) : name(name) {
nameHash = std::hash<std::string>{}(name);
}
bool operator==(const EventId& eId) const {
return nameHash == eId.nameHash && name == eId.name;
}
bool operator!=(const EventId& eId) const {
return !operator==(eId);
}
};
class EventData { // may be changed
private:
using T = int;
std::map<std::string, T> data;
public:
EventData() {}
void setField(const std::string& key, const T& value) {
data[key] = value;
}
const T& getField(const std::string& key) {
return data[key];
}
};
class Event {
private:
EventId id;
EventData data;
public:
Event(const EventId& id, const EventData& data) :
id(id), data(data) {}
bool isId(const EventId& eId) const {
return id == eId;
}
EventData& getData() {
return data;
}
const EventData& getData() const {
return data;
}
};
class EventHandler {
private:
std::function<void(const EventData&)> handler;
EventId eventId;
public:
EventHandler(std::function<void(const EventData&)> handler,
const EventId& eventId) : handler(handler), eventId(eventId) {}
bool handleEvent(const Event& event) {
if (event.isId(eventId)) {
handler(event.getData());
return true;
}
return false;
}
};
class EventCenter {
private:
std::set<EventHandler> handlers;
public:
void addEventHandler(const EventHandler& handler) {
handlers.insert(handler);
}
void removeEventHandler(const EventHandler& handler) {
handlers.erase(handler);
}
void invokeEvent(const Event& event) {
for (auto handler : handlers) {
handler.handleEvent(event);
}
}
};
}