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Game" - @echo "... main.o" - @echo "... main.i" - @echo "... main.s" -.PHONY : help - - - -#============================================================================= -# Special targets to cleanup operation of make. - -# Special rule to run CMake to check the build system integrity. -# No rule that depends on this can have commands that come from listfiles -# because they might be regenerated. -cmake_check_build_system: - $(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 0 -.PHONY : cmake_check_build_system - diff --git a/bin/Game b/bin/Game index b1f5221..5052616 100755 Binary files a/bin/Game and b/bin/Game differ diff --git a/cmake_install.cmake b/cmake_install.cmake deleted file mode 100644 index ca16723..0000000 --- a/cmake_install.cmake +++ /dev/null @@ -1,54 +0,0 @@ -# Install script for directory: /home/gnom/Code/Mipt/tp/tp_game - -# Set the install prefix -if(NOT DEFINED CMAKE_INSTALL_PREFIX) - set(CMAKE_INSTALL_PREFIX "/usr/local") -endif() -string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") - -# Set the install configuration name. -if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME) - if(BUILD_TYPE) - string(REGEX REPLACE "^[^A-Za-z0-9_]+" "" - CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}") - else() - set(CMAKE_INSTALL_CONFIG_NAME "") - endif() - message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"") -endif() - -# Set the component getting installed. -if(NOT CMAKE_INSTALL_COMPONENT) - if(COMPONENT) - message(STATUS "Install component: \"${COMPONENT}\"") - set(CMAKE_INSTALL_COMPONENT "${COMPONENT}") - else() - set(CMAKE_INSTALL_COMPONENT) - endif() -endif() - -# Install shared libraries without execute permission? -if(NOT DEFINED CMAKE_INSTALL_SO_NO_EXE) - set(CMAKE_INSTALL_SO_NO_EXE "0") -endif() - -# Is this installation the result of a crosscompile? -if(NOT DEFINED CMAKE_CROSSCOMPILING) - set(CMAKE_CROSSCOMPILING "FALSE") -endif() - -# Set default install directory permissions. -if(NOT DEFINED CMAKE_OBJDUMP) - set(CMAKE_OBJDUMP "/usr/bin/objdump") -endif() - -if(CMAKE_INSTALL_COMPONENT) - set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INSTALL_COMPONENT}.txt") -else() - set(CMAKE_INSTALL_MANIFEST "install_manifest.txt") -endif() - -string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT - "${CMAKE_INSTALL_MANIFEST_FILES}") -file(WRITE "/home/gnom/Code/Mipt/tp/tp_game/${CMAKE_INSTALL_MANIFEST}" - "${CMAKE_INSTALL_MANIFEST_CONTENT}") diff --git a/lib/libGameMain.a b/lib/libGameMain.a new file mode 100644 index 0000000..8a17feb Binary files /dev/null and b/lib/libGameMain.a differ diff --git a/lib/libGameMapEntities.a b/lib/libGameMapEntities.a new file mode 100644 index 0000000..9a6bb1c Binary files /dev/null and b/lib/libGameMapEntities.a differ diff --git a/lib/libGameUnit.a b/lib/libGameUnit.a new file mode 100644 index 0000000..8cf3156 Binary files /dev/null and b/lib/libGameUnit.a differ diff --git a/lib/libMenu.a b/lib/libMenu.a new file mode 100644 index 0000000..d7ef929 Binary files /dev/null and b/lib/libMenu.a differ diff --git a/lib/libOutApi.a b/lib/libOutApi.a new file mode 100644 index 0000000..4e687fa Binary files /dev/null and b/lib/libOutApi.a differ diff --git a/main.cpp b/main.cpp deleted file mode 100755 index db57249..0000000 --- a/main.cpp +++ /dev/null @@ -1,6 +0,0 @@ -#include -#include - -int main() { - -} \ No newline at end of file diff --git a/src/game/game.cpp b/src/game/game.cpp new file mode 100644 index 0000000..e69de29 diff --git a/src/game/game.hpp b/src/game/game.hpp new file mode 100644 index 0000000..e69de29 diff --git a/src/game/game_events.cpp b/src/game/game_events.cpp new file mode 100644 index 0000000..14663d9 --- /dev/null +++ b/src/game/game_events.cpp @@ -0,0 +1,5 @@ +#include "game_events.hpp" + +namespace events { + size_t EventHandler::lastId = 0; +} diff --git a/src/game/game_events.hpp b/src/game/game_events.hpp new file mode 100644 index 0000000..bee5137 --- /dev/null +++ b/src/game/game_events.hpp @@ -0,0 +1,144 @@ +#include +#include +#include +#include + +#pragma once + +namespace events { + class EventId { + private: + std::string name = ""; + + int nameHash = std::hash{}(""); + + public: + EventId() = default; + + EventId(std::string name) : name(name), + nameHash(std::hash{}(name)) {} + + bool operator==(const EventId& eId) const { + return nameHash == eId.nameHash && name == eId.name; + } + + bool operator!=(const EventId& eId) const { + return !operator==(eId); + } + + bool operator<(const EventId& eId) const { + return nameHash < eId.nameHash || + (nameHash == eId.nameHash && name < eId.name); + } + + bool operator>(const EventId& eId) const { + return eId < *this; + } + + bool operator<=(const EventId& eId) const { + return !operator>(eId); + } + + bool operator>=(const EventId& eId) const { + return !operator<(eId); + } + }; + + class EventData { // may be changed + private: + using T = int; + + std::map data; + + public: + EventData() {} + + void setField(const std::string& key, const T& value) { + data[key] = value; + } + + const T& getField(const std::string& key) { + return data[key]; + } + }; + + class Event { + private: + EventId id; + + EventData data; + + public: + Event(const EventId& id, const EventData& data) : + id(id), data(data) {} + + const EventId& getEventId() const { + return id; + } + + EventData& getData() { + return data; + } + + const EventData& getData() const { + return data; + } + }; + + class EventHandler { + private: + std::function handler; + + static size_t lastId; + + size_t id; + + EventId eventId; + public: + EventHandler(std::function handler, + const EventId& eventId) : handler(handler), eventId(eventId) { + id = lastId; + ++lastId; + } + + void handleEvent(const Event& event) { + handler(event.getData()); + } + + size_t getId() const { + return id; + } + + const EventId& getEventId() const { + return eventId; + } + }; + + class EventCenter { + private: + std::map> handlers; + public: + void addEventHandler(const EventHandler& handler) { + handlers[handler.getEventId()].push_back(handler); + } + + void removeEventHandler(const EventHandler& handler) { + std::vector& v = handlers[handler.getEventId()]; + size_t id = handler.getId(); + for (size_t i = 0; i < v.size(); ++i) { + if (v[i].getId() == id) { + if (i + 1 != v.size()) { + std::swap(v[i], v.back()); + } + v.pop_back(); + } + } + } + + void invokeEvent(const Event& event) { + for (auto& handler : handlers[event.getEventId()]) { // is it really work ?? + handler.handleEvent(event); + } + } + }; +} diff --git a/src/game/game_map.cpp b/src/game/game_map.cpp new file mode 100644 index 0000000..e69de29 diff --git a/src/game/game_map.hpp b/src/game/game_map.hpp new file mode 100644 index 0000000..55a82ad --- /dev/null +++ b/src/game/game_map.hpp @@ -0,0 +1,19 @@ +#include +#include "map_entities/cell.hpp" +#include "map_entities/action.hpp" +#include "map_entities/unit_obj.hpp" + +#pragma once + +namespace map { + class GameMap { + private: + std::vector > cells; + std::vector actions; + std::vector units; + public: + GameMap() { + + } + }; +} \ No newline at end of file diff --git a/src/game/game_menu.cpp b/src/game/game_menu.cpp new file mode 100644 index 0000000..e69de29 diff --git a/src/game/game_menu.hpp b/src/game/game_menu.hpp new file mode 100644 index 0000000..e69de29 diff --git a/src/game/map_entities/action.hpp b/src/game/map_entities/action.hpp new file mode 100644 index 0000000..4133124 --- /dev/null +++ b/src/game/map_entities/action.hpp @@ -0,0 +1,10 @@ +#pragma once + +namespace map { + // action, that takes place on map + class Action { + private: + public: + void update(); + }; +} diff --git a/src/game/map_entities/actions.hpp b/src/game/map_entities/actions.hpp new file mode 100644 index 0000000..02bf76e --- /dev/null +++ b/src/game/map_entities/actions.hpp @@ -0,0 +1,3 @@ +#pragma once + +// include all actions from folder \ No newline at end of file diff --git a/src/game/map_entities/actions/attack_action.cpp b/src/game/map_entities/actions/attack_action.cpp new file mode 100644 index 0000000..e69de29 diff --git a/src/game/map_entities/actions/attack_action.hpp b/src/game/map_entities/actions/attack_action.hpp new file mode 100644 index 0000000..e69de29 diff --git a/src/game/map_entities/cell.cpp b/src/game/map_entities/cell.cpp new file mode 100644 index 0000000..6ebb532 --- /dev/null +++ b/src/game/map_entities/cell.cpp @@ -0,0 +1 @@ +#include "cell.hpp" \ No newline at end of file diff --git a/src/game/map_entities/cell.hpp b/src/game/map_entities/cell.hpp new file mode 100644 index 0000000..08e03a7 --- /dev/null +++ b/src/game/map_entities/cell.hpp @@ -0,0 +1,24 @@ +#pragma once + +namespace map { + enum class CellType { // needed to choose final types + ctNone, + ctUnit, + ctWeapon, + ctForest, + ctMoutain + }; + + enum class CellPlayer { + cpNone, + cpPlayer0, + cpPlayer1, + cpPlayer2, + cpPlayer3 + }; + + struct Cell { + CellType type; + // int ??speed??; // speed when move inside + }; +} diff --git a/src/game/map_entities/unit_obj.cpp b/src/game/map_entities/unit_obj.cpp new file mode 100644 index 0000000..cc7f083 --- /dev/null +++ b/src/game/map_entities/unit_obj.cpp @@ -0,0 +1,5 @@ +#include "unit_obj.hpp" + +namespace map { + +} \ No newline at end of file diff --git a/src/game/map_entities/unit_obj.hpp b/src/game/map_entities/unit_obj.hpp new file mode 100644 index 0000000..fd06e51 --- /dev/null +++ b/src/game/map_entities/unit_obj.hpp @@ -0,0 +1,23 @@ +#include +#include +#include "cell.hpp" + +#pragma once + +namespace map { + class UnitObj { // may be useless + private: + using Coord = std::pair; + Coord pos; + Coord size; + CellType cellType; + public: + UnitObj(const Coord& pos, const Coord& size, const CellType& cellType) : + pos(pos), size(size), cellType(cellType) { + + } + void updateAll() { + + } + }; +} \ No newline at end of file diff --git a/src/game/player_data.hpp b/src/game/player_data.hpp new file mode 100644 index 0000000..e69de29 diff --git a/src/game/unit/module_builder.cpp b/src/game/unit/module_builder.cpp new file mode 100644 index 0000000..694a26c --- /dev/null +++ b/src/game/unit/module_builder.cpp @@ -0,0 +1,5 @@ +#include "module_builder.hpp" + +namespace unit { + +} \ No newline at end of file diff --git a/src/game/unit/module_builder.hpp b/src/game/unit/module_builder.hpp new file mode 100644 index 0000000..4235fca --- /dev/null +++ b/src/game/unit/module_builder.hpp @@ -0,0 +1,16 @@ +#include +#include "unit_module.hpp" + +#pragma once + +namespace unit { + class ModuleBuilder { + private: + public: + ModuleBuilder(); + + Module create(); + + void config(const std::string& file); + }; +} \ No newline at end of file diff --git a/src/game/unit/modules.hpp b/src/game/unit/modules.hpp new file mode 100644 index 0000000..07c206e --- /dev/null +++ b/src/game/unit/modules.hpp @@ -0,0 +1,3 @@ +#pragma once + +// include all modules from folder \ No newline at end of file diff --git a/src/game/unit/unit.cpp b/src/game/unit/unit.cpp new file mode 100644 index 0000000..5420efd --- /dev/null +++ b/src/game/unit/unit.cpp @@ -0,0 +1,5 @@ +#include "unit.hpp" + +namespace unit { + +} \ No newline at end of file diff --git a/src/game/unit/unit.hpp b/src/game/unit/unit.hpp new file mode 100644 index 0000000..6ef2c1c --- /dev/null +++ b/src/game/unit/unit.hpp @@ -0,0 +1,22 @@ +#include +#include "../game_map.hpp" +#include "unit_module.hpp" + +#pragma once + +namespace unit { + class Unit { + private: + // parts of unit, that do something + std::vector modules; + + // memory, help modules communicate and handle events + std::vector memory; + + map::GameMap* map; + public: + Unit(); + + void update(); + }; +} diff --git a/src/game/unit/unit_builder.cpp b/src/game/unit/unit_builder.cpp new file mode 100644 index 0000000..91e5fd0 --- /dev/null +++ b/src/game/unit/unit_builder.cpp @@ -0,0 +1 @@ +#include "unit_builder.hpp" \ No newline at end of file diff --git a/src/game/unit/unit_builder.hpp b/src/game/unit/unit_builder.hpp new file mode 100644 index 0000000..5a7baa6 --- /dev/null +++ b/src/game/unit/unit_builder.hpp @@ -0,0 +1,16 @@ +#include +#include "unit.hpp" + +#pragma once + +namespace unit { + class UnitBuilder { + private: + public: + UnitBuilder(); + + Unit create(); + + void config(std::string& file); + }; +} \ No newline at end of file diff --git a/src/game/unit/unit_module.cpp b/src/game/unit/unit_module.cpp new file mode 100644 index 0000000..9bc4e8d --- /dev/null +++ b/src/game/unit/unit_module.cpp @@ -0,0 +1,5 @@ +#include "unit_module.hpp" + +namespace unit { + +} \ No newline at end of file diff --git a/src/game/unit/unit_module.hpp b/src/game/unit/unit_module.hpp new file mode 100644 index 0000000..c2a0d6d --- /dev/null +++ b/src/game/unit/unit_module.hpp @@ -0,0 +1,17 @@ +// #include "unit.hpp" // ?? + +#pragma once + +namespace unit { + class Module { + private: + public: + Module(); + /*virtual void connect(Unit* unit) { + + } + virtual void disconnect(Unit* unit) { + + }*/ + }; +} \ No newline at end of file diff --git a/src/main.cpp b/src/main.cpp new file mode 100755 index 0000000..22791c9 --- /dev/null +++ b/src/main.cpp @@ -0,0 +1,14 @@ +#include +#include +#include "out_api/init.hpp" +#include "out_api/menu_draw.hpp" +#include "out_api/game_draw.hpp" + +int main() { + init::begin(); + while (!init::stop()) { + game_draw::drawAll(); + init::step(); + } + init::end(); +} diff --git a/src/menu/menu.cpp b/src/menu/menu.cpp new file mode 100644 index 0000000..e69de29 diff --git a/src/menu/menu.hpp b/src/menu/menu.hpp new file mode 100644 index 0000000..e69de29 diff --git a/src/out_api/draw.cpp b/src/out_api/draw.cpp new file mode 100644 index 0000000..d77496f --- /dev/null +++ b/src/out_api/draw.cpp @@ -0,0 +1,53 @@ +#include +#include +#include "draw.hpp" + +namespace draw { + void initColorPairs() { + init_pair(static_cast(ColorScheme::simple), COLOR_WHITE, COLOR_BLACK); + init_pair(static_cast(ColorScheme::map_simple), COLOR_WHITE, COLOR_BLACK); + init_pair(static_cast(ColorScheme::map_active), COLOR_BLACK, COLOR_WHITE); + init_pair(static_cast(ColorScheme::menu_simple), COLOR_WHITE, COLOR_BLACK); + init_pair(static_cast(ColorScheme::menu_active), COLOR_BLACK, COLOR_WHITE); + init_pair(static_cast(ColorScheme::player0), COLOR_RED, COLOR_BLACK); + init_pair(static_cast(ColorScheme::player1), COLOR_BLUE, COLOR_BLACK); + init_pair(static_cast(ColorScheme::player2), COLOR_MAGENTA, COLOR_BLACK); + init_pair(static_cast(ColorScheme::player3), COLOR_YELLOW, COLOR_BLACK); + init_pair(static_cast(ColorScheme::neutral), COLOR_GREEN, COLOR_WHITE); + init_pair(static_cast(ColorScheme::enviroment), COLOR_WHITE, COLOR_BLACK); + init_pair(static_cast(ColorScheme::damaged), COLOR_WHITE, COLOR_RED); + } + + void begin() { + start_color(); + initColorPairs(); + } + + void step() { + refresh(); + } + + void end() {} + + void clearAll() { + clear(); + } + + void drawCh(size_t x, size_t y, + Cell cell, ColorScheme colorScheme) { + attron(COLOR_PAIR(colorScheme)); + mvaddch(y, x, static_cast(cell)); + attroff(COLOR_PAIR(colorScheme)); + } + + void drawKey(size_t x, size_t y, + char key, ColorScheme colorScheme) { + attron(COLOR_PAIR(colorScheme)); + mvaddch(y, x, key); + attroff(COLOR_PAIR(colorScheme)); + } + + void getSize(size_t& x, size_t& y) { // is it work ?? + getmaxyx(stdscr, y, x); + } +} diff --git a/src/out_api/draw.hpp b/src/out_api/draw.hpp new file mode 100644 index 0000000..619f7cd --- /dev/null +++ b/src/out_api/draw.hpp @@ -0,0 +1,53 @@ +#include + +#pragma once + +namespace draw { + using std::size_t; + + enum class ColorScheme { + simple = 0, + map_simple = 1, + map_active = 2, + menu_simple = 3, + menu_active = 4, + player0 = 5, + player1 = 6, + player2 = 7, + player3 = 8, + neutral = 9, + damaged = 10, + enviroment = 11, + }; + + enum class Cell { + blank = ' ', + menu_hb = '-', + menu_vb = '|', + menu_c = ' ', + field = '.', + mountain = '^', + unit = '#', + gold = 'G', + iron = 'I', + tech = 'T' + }; + + void begin(); + + void step(); + + void end(); + + void clearAll(); + + void drawCh(size_t x, size_t y, + Cell cell, ColorScheme colorScheme = ColorScheme::simple); + + void drawKey(size_t x, size_t y, + char key, ColorScheme colorScheme = ColorScheme::simple); + + // void setxy(uint32_t x, uint32_t y); + + void getSize(size_t& x, size_t& y); +} diff --git a/src/out_api/game_draw.cpp b/src/out_api/game_draw.cpp new file mode 100644 index 0000000..c6e49fb --- /dev/null +++ b/src/out_api/game_draw.cpp @@ -0,0 +1,168 @@ +#include "game_draw.hpp" +#include "draw.hpp" + +namespace game_draw { + const size_t MENU_WIDTH = 16; + + const size_t MENU_ENTITY_EXTRA = 4; + + const draw::ColorScheme menuSimpleScheme = + draw::ColorScheme::menu_simple; + + const draw::ColorScheme menuActiveScheme = + draw::ColorScheme::menu_active; + + size_t lastWidth = 0; + + size_t lastHeight = 0; + + void drawMenuEntity(size_t pos, size_t start, size_t end, + char shortkey, draw::Cell type, + const std::string& name, bool isActive) { + draw::ColorScheme colorScheme = + isActive ? menuActiveScheme : menuSimpleScheme; + draw::drawKey(start, pos, shortkey, colorScheme); + draw::drawCh(start + 1, pos, draw::Cell::blank, colorScheme); + for (size_t i = 0; i <= end - start - MENU_ENTITY_EXTRA; ++i) { + if (i < name.size()) { + draw::drawKey(start + 2 + i, pos, + name[i], colorScheme); + } else { + draw::drawCh(start + 2 + i, pos, + draw::Cell::blank, colorScheme); + } + } + // ?? add move of name ?? + draw::drawCh(end - 1, pos, draw::Cell::blank, colorScheme); + draw::drawCh(end, pos, type, colorScheme); + } + + void drawMenu(std::pair start, + std::pair end) { + for (size_t i = start.second; i <= end.second; ++i) { + // add real entities + drawMenuEntity(i, start.first, end.first, 'A', + draw::Cell::unit, "Tank", false); + } + } + + void drawMap(std::pair start, + std::pair end) { + + } + + void drawParams(std::pair start, + const std::vector> &res) { + size_t pos = start.first; + for (size_t i = 0; i < res.size(); ++i) { + std::string s = std::to_string(res[i].first); + for (size_t j = 0; j < s.size(); ++j, ++pos) { + draw::drawKey(pos, start.second, + s[j], menuSimpleScheme); + } + draw::drawCh(pos++, start.second, + res[i].second, menuSimpleScheme); + draw::drawCh(pos++, start.second, + draw::Cell::blank, menuSimpleScheme); + } + } + + void drawRequirements(std::pair end, + const std::vector &requirements) { + size_t pos = end.first; + for (size_t i = 0; i < requirements.size(); ++i) { + draw::drawCh(pos--, end.second, + requirements[i], menuSimpleScheme); + draw::drawCh(pos--, end.second, + draw::Cell::blank, menuSimpleScheme); + } + draw::drawCh(pos, end.second, + draw::Cell::menu_vb, menuSimpleScheme); + } + + void drawAll() { + size_t width; + size_t height; + draw::getSize(width, height); + // check width && height + + size_t menuBorderLeft = width - MENU_WIDTH - 3; + size_t menuBorderDown = height - 3; + size_t borderUp = 1; + size_t borderDown = height - 1; + size_t borderLeft = 0; + size_t borderRight = width - 1; + + if (width != lastWidth || height != lastHeight) { + draw::clearAll(); + } + + // draw borders + for(size_t i = borderUp + 1; i < borderDown; ++i) { + draw::drawCh(0, i, + draw::Cell::menu_vb, menuSimpleScheme); + draw::drawCh(menuBorderLeft, i, + draw::Cell::menu_vb, menuSimpleScheme); + draw::drawCh(borderRight, i, + draw::Cell::menu_vb, menuSimpleScheme); + } + for(size_t i = borderLeft + 1; i < borderRight; ++i) { + draw::drawCh(i, borderUp, draw::Cell::menu_hb, + menuSimpleScheme); + draw::drawCh(i, borderDown, draw::Cell::menu_hb, + menuSimpleScheme); + } + for (size_t i = menuBorderLeft + 1; i < borderRight; ++i) { + draw::drawCh(i, menuBorderDown, draw::Cell::menu_hb, + menuSimpleScheme); + } + + // draw corners + { + std::vector> corners = { + {borderLeft, borderUp}, + {menuBorderLeft, borderUp}, + {borderRight, borderUp}, + {menuBorderLeft, menuBorderDown}, + {borderRight, menuBorderDown}, + {borderLeft, borderDown}, + {menuBorderLeft, borderDown}, + {borderRight, borderDown} + }; + for (size_t i = 0; i < corners.size(); ++i) { + draw::drawCh(corners[i].first, + corners[i].second, draw::Cell::menu_c, + menuSimpleScheme); + } + } + + drawMenu({menuBorderLeft + 1, borderUp + 1}, + {borderRight - 1, menuBorderDown - 1}); + + drawMap({borderLeft + 1, borderUp + 1}, + {menuBorderLeft - 1, borderDown - 1}); + + // resources + drawParams({0, 0}, std::vector>({ + {1023, draw::Cell::gold}, + {324, draw::Cell::iron}, + {545, draw::Cell::tech} + })); // test + + // draw build requirements + drawRequirements({width - 1, 0}, std:: + vector(5, draw::Cell::unit)); // test + + // cost + drawParams({menuBorderLeft + 1, menuBorderDown + 1}, + std::vector>({ + {120, draw::Cell::gold}, + {400, draw::Cell::iron}, + {15, draw::Cell::tech} + })); // test + + lastWidth = width; + lastHeight = height; + } +} diff --git a/src/out_api/game_draw.hpp b/src/out_api/game_draw.hpp new file mode 100644 index 0000000..1d9bec9 --- /dev/null +++ b/src/out_api/game_draw.hpp @@ -0,0 +1,48 @@ +#include +#include +#include +#include +#include +#include "draw.hpp" + +#pragma once + +namespace game_draw { + using std::size_t; + + void drawMenuEntity(size_t pos, size_t start, size_t end, + char shortkey, draw::Cell type, + const std::string& name, bool isActive); + + void drawMenu(std::pair start, + std::pair end); + + void drawMap(std::pair start, + std::pair end); + + void drawParams(std::pair pos, + const std::vector >& res); + + void drawRequirements(std::pair pos, + const std::vector& requirements); + + void drawAll(); +} + +/* +game scheme: + +1234A 1024B 1010011C | D F S W - resources | unit dependences +.--------------------------.----------. +| | | +| |X Tank I| - unit: symbol, name, shortkey +| | | +| | | +| Map | Menu | +| | | +| | | +| .----------. +| |103A 104B | - cost +.--------------------------.----------. + |MENU_WIDTH| +*/ \ No newline at end of file diff --git a/src/out_api/init.cpp b/src/out_api/init.cpp new file mode 100644 index 0000000..c9e452c --- /dev/null +++ b/src/out_api/init.cpp @@ -0,0 +1,31 @@ +#include +#include +#include +#include "init.hpp" +#include "draw.hpp" +#include "input.hpp" + +namespace init { + void begin() { + initscr(); + noecho(); + curs_set(false); + draw::begin(); + input::begin(); + } + + bool stop() { + return input::stop(); + } + + void step() { + draw::step(); + usleep(STEP_DELAY_USEC); + } + + void end() { + draw::end(); + input::end(); + endwin(); + } +} \ No newline at end of file diff --git a/src/out_api/init.hpp b/src/out_api/init.hpp new file mode 100644 index 0000000..a3eab9c --- /dev/null +++ b/src/out_api/init.hpp @@ -0,0 +1,16 @@ +#include + +#pragma once + +namespace init { + + const uint32_t STEP_DELAY_USEC = 30000; + + void begin(); + + bool stop(); + + void step(); + + void end(); +} \ No newline at end of file diff --git a/src/out_api/input.cpp b/src/out_api/input.cpp new file mode 100644 index 0000000..ad88df2 --- /dev/null +++ b/src/out_api/input.cpp @@ -0,0 +1,23 @@ +#include +#include +#include "input.hpp" + +namespace input { + bool stopValue = false; + + void begin() { + + } + + bool stop() { + return stopValue; + } + + void step() { + + } + + void end() { + + } +} \ No newline at end of file diff --git a/src/out_api/input.hpp b/src/out_api/input.hpp new file mode 100644 index 0000000..e3a753a --- /dev/null +++ b/src/out_api/input.hpp @@ -0,0 +1,14 @@ +#include + +#pragma once + +namespace input { + + void begin(); + + bool stop(); + + void step(); + + void end(); +} \ No newline at end of file diff --git a/src/out_api/input_controller.cpp b/src/out_api/input_controller.cpp new file mode 100644 index 0000000..e69de29 diff --git a/src/out_api/input_controller.hpp b/src/out_api/input_controller.hpp new file mode 100644 index 0000000..e69de29 diff --git a/src/out_api/menu_draw.cpp b/src/out_api/menu_draw.cpp new file mode 100644 index 0000000..e69de29 diff --git a/src/out_api/menu_draw.hpp b/src/out_api/menu_draw.hpp new file mode 100644 index 0000000..e69de29