#include #include #include "cell.hpp" #include "../unit/unit.hpp" #pragma ONCE namespace map { class UnitObj { private: Unit* unit; std::pair pos; std::pair size; CellType cellType; public: UnitObj(Unit* unit) : unit(unit) { } void updateValues() { // from unit size, pos } void updatePosition() { // from unit position } void updateAll() { } }; }