initial game

This commit is contained in:
programsnail 2024-07-22 21:22:52 +03:00
parent 4570d6e593
commit adabb50a9e
10 changed files with 200 additions and 132 deletions

View file

@ -5,6 +5,8 @@
#include "Engine.h"
#include "Vec.hpp"
namespace utils {
namespace safe {
inline int lx(int x) { return std::max(0, x); }
@ -30,12 +32,18 @@ template <typename T> inline bool is_valid_pos(Vec<T> pos) {
inline Veci get_cursor() { return {.x = get_cursor_y(), .y = get_cursor_x()}; }
inline constexpr Veci get_center() {
return {.x = SCREEN_HEIGHT / 2, .y = SCREEN_WIDTH / 2};
}
} // namespace utils
//
class GameObject {
public:
virtual void act(float dt) = 0;
virtual void draw() = 0;
virtual void draw(Veci offset) = 0;
virtual ~GameObject() {}
};