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This commit is contained in:
ProgramSnail 2021-03-21 17:12:07 +03:00
parent 27a0a8d4c5
commit 843a3a25ec
26 changed files with 181 additions and 114 deletions

10
CMakeFiles/Makefile2 Executable file → Normal file
View file

@ -63,10 +63,10 @@ RM = /usr/bin/cmake -E rm -f
EQUALS = =
# The top-level source directory on which CMake was run.
CMAKE_SOURCE_DIR = /home/dragon/Projects/tp/tp_game
CMAKE_SOURCE_DIR = /home/gnom/Code/Mipt/tp/tp_game
# The top-level build directory on which CMake was run.
CMAKE_BINARY_DIR = /home/dragon/Projects/tp/tp_game
CMAKE_BINARY_DIR = /home/gnom/Code/Mipt/tp/tp_game
#=============================================================================
# Directory level rules for the build root directory
@ -93,14 +93,14 @@ clean: CMakeFiles/Game.dir/clean
CMakeFiles/Game.dir/all:
$(MAKE) $(MAKESILENT) -f CMakeFiles/Game.dir/build.make CMakeFiles/Game.dir/depend
$(MAKE) $(MAKESILENT) -f CMakeFiles/Game.dir/build.make CMakeFiles/Game.dir/build
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --progress-dir=/home/dragon/Projects/tp/tp_game/CMakeFiles --progress-num=1,2 "Built target Game"
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --progress-dir=/home/gnom/Code/Mipt/tp/tp_game/CMakeFiles --progress-num=1,2 "Built target Game"
.PHONY : CMakeFiles/Game.dir/all
# Build rule for subdir invocation for target.
CMakeFiles/Game.dir/rule: cmake_check_build_system
$(CMAKE_COMMAND) -E cmake_progress_start /home/dragon/Projects/tp/tp_game/CMakeFiles 2
$(CMAKE_COMMAND) -E cmake_progress_start /home/gnom/Code/Mipt/tp/tp_game/CMakeFiles 2
$(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 CMakeFiles/Game.dir/all
$(CMAKE_COMMAND) -E cmake_progress_start /home/dragon/Projects/tp/tp_game/CMakeFiles 0
$(CMAKE_COMMAND) -E cmake_progress_start /home/gnom/Code/Mipt/tp/tp_game/CMakeFiles 0
.PHONY : CMakeFiles/Game.dir/rule
# Convenience name for target.